It was weird, and a little bit freaky, but only happened in VR!īut in the 4D field I was testing, the Arizona Desert one, it was perfect, and it helped that the field was a very close match to the one that I learned to fly on here in Arizona! Same view of the mountains in the distance and the land in between, it was pretty nice.Īnd boy do I need some practice! I've been flying multirotors commercially for a few years now and have been wanting to get back into fixed-wing flight, so it was a good choice to spend some time in the sim first. I did notice that VR worked best in the 4D fields, and the panorama field I tried (Flagstaff, AZ USA) there was a weirdness in the planes, they were small and floated above the runway by a couple of feet or so (regardless of size), though I could take off and land ok and the plane seemed to be on the runway when it was further down from where I was standing. I find it more challenging having to use the keyboard and mouse while in VR, hope I'm able to find a better solution. I'm still figuring out how to map the RF controller to the various aircraft, and still want to see if increasing the settings will still allow 90fps in VR, but I did also pick up the expansion packs since they are on sale and will have plenty of planes and locations to fly and test from. At the lower framerate often times you would see the plane and a ghost superimposed over it making the problem worse, it was bad.īut in aerofly RC 8, on the same hardware with the Q2, it's rock solid at 90fps even on medium (I've yet to test on high, but expect it to work as well), and I start losing orientation in the sim much like I would in real life, relative to the plane from the point I'm standing in the sim that is. In Realflight, even on low settings, it would bounce between 45fps and 90fps all the time in VR and the orientation of the planes are so hard to see. Its a fairly short but fun flight with a challenging approach and landing, and is regularly scheduled from Denver International. The flight is from my home airport, KAPA - Centennial, to KASE - Aspen Pitkin County. So I decided to get it and was able to test it out for myself, and you were right it works great with the Q2! Ive posted the first demo video of my upcoming air traffic control solution, Aerofly FS 2 RC ATC. will post video soon.Ībout real flight, i find aerofly much closer to real Aerodynamics of the aircraft than real flight.Thanks for the reply, I'm pretty happy to hear it worked well with the Q2 since it went on sale the day after I posted my question! If you look at my rep #24 video you will see what i mean, today i flew both types on addiction and Su 30 fighter models, the former with rudder and the later without one. ![]() Perfect you slow rolls first, do some hundreds of stall turns, perfect ones, then do the outside turn (i.e rolling right turning left, then switch to inside rolling turns) (b) use adequate rudder to PREVENT nose drop at 90 deg bank, more so when you are doing rolling harriers (this will depend on you fuse lift in KE, Rudder area and moment arm) Here you don't need rudder input, which side you want to turn depends on which you push/pull your stick when she is at 45 deg bank. So when you pass 90 deg bank nose falls on or near near level attitude. (a) while rolling pick up the nose when you are level by 5-7 deg. Mechanics is aeroplane dependent, at 90 deg bank there is no lift, nose will fall at 90 deg bank, to counter this you could do two things
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